Little Red Hood | |
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Cover art of Little Red Hood |
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Developer(s) | Taiwanese original (Sachen) |
Publisher(s) | HES Interactive, Sachen |
Designer(s) | Thin Chen Enterprise |
Platform(s) | Nintendo Entertainment System |
Release date(s) | 1990 (Taiwan, Australia) |
Genre(s) | Action Platform |
Mode(s) | Single-player |
Rating(s) |
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Media/distribution | Cartridge |
Little Red Hood is an unlicensed Taiwanese NES video game by Thin Chen Enterprise (as Sachen).
Little Red Hood is loosely based on the Little Red Riding Hood story. In Little Red Hood, Red Hood must clear levels by going down staircases to find keys, and collecting fruit to allow the exit to appear.
Sachen included the game in multicart releases.[1] Home Entertainment Suppliers sold the game in Australia and used a cover of a blond Red Riding Hood kicking creatures instead of the cover of the East Asian Red Riding Hood and two wolves.
Being an unlicensed game, the developers had to bypass the 10NES chip found in the standard console. Rather than using the Color Dreams method of voltage spiking or reverse engineering the 10NES chip as Tengen did, they instead included a slot on top of the cartridge, so a licensed NES game could bypass the chip, a method that would later be replicated by Color Dreams' successor, Wisdom Tree, with their Super NES game Super Noah's Ark 3D. It is not necessary for the NES 2 top loading console, because the 10NES chip was not included.
The game is considered one of the worst NES games ever made, and also one of the rarest, going for several hundred dollars on internet auctions.
There is a rumor that this game was stopped in programming soon after development began, but was later released anyway for quick money when Thin Chen Enterprise were in desperate need of cash. The unfinished nature of the game is clear with the random appearing of steps, never being able to determine when the key would appear, having to take sometimes hours to complete a level, and the kick being useless except as a way to obtain fruit, since development stopped before enemies were programmed to take damage. At the end of the game the player is rewarded with a message saying "Oh!My dear little Red Hood! Thank you for your coming!" showing Red Hood running toward her grandmother.